Legends of Mighty Magic Wiki
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Quake profile - zoom

Name: Quake

Title: Shaman

Lore: Mastered in controlling souls that saves allies as well as imprison enemies in crucial moments.

Characteristics:

  • Water
  • Undead
  • Axe

Initial stats:

  • HP: 676
  • ATK: 105
  • DEF: 37
  • SPD: 50
  • Mov: 2
  • Crit Chance: 5%
  • Crit DMG: 50

Skills:

  • Soul Crash
    Quake - Soul Crash
    • Active
    • Enemy single target
    • Attack Range: 3
    • Deals DMG as much as 100% of Quake's ATK to a single target
  • Soul Chain
    Quake - Soul Chain
    • Active
    • Ally
    • Attack Range: 3
    • Connect the closest 2 allies. The connected targets reduce DMG taken by 15%. When injured, one of the targets only takes 50% of DMG and the other one takes the rest. The state lating 2 turns. (Cannot cast to whom already bears Soul Chain).
  • Soul Imprisonment
    Quake - Soul Imprisonment
    • Active
    • Enemy single target
    • Attack Range: 3
    • Cast Ethereal ot the target for 2 turns. During the state, the unit cannot cast Rage skills and the movement range is reduced by 3
  • Soul Wave
    Quake - Soul Wave
    • Passive
    • Single target
    • Reduce the SPD of every enemy unit by 10%
  • Soul Sacrifice
    Quake - Soul Sacrifice
    • Passive
    • Single target
    • When killed, every ally unit gets 30 Rage
  • Soul Enhancement
    Quake - Soul Enhancement
    • Passive
    • Single target
    • Enhance Soul Chain. The connected targets can get 1 heal by 20% of Quake's Max HP
  • Water
    Quake - water
    • Passive
    • Single target
    • Water prevails over Fire, to Fire units causing additional 20% DMG. DMG taken caused by Fire attacks is reduced by 20%
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